I am focused on combining design practices with data science in order to optimize systems and processes for companies and their clients.
Currently Course Director at York University
Cleaning data and predictive modeling using python as well as working with machine learning algorithms. Experience in using Python, SQL and Excel for Data Science.
Procedural game systems and game narrative structure with focus on personal stories and subversive mechanics (intentional glitches, meta-fiction, humor). Built and designed game in Unity, proficient in using Excel spreadsheets for game design.
public lectures and running workshops in various events.
Three years experience in teaching game design and 3D modeling, syllabus creation, mentoring students.
co-director of Dames Making Games, organizer Different Games Conference.
3D Generalist (Modeling, texturing and rigging in Maya), Illustration (digital and vector), layout design in InDesign (books and magazines), digital compositing and video editing in AfterEffects, creating interactive installations, designing VR experiences.
Thanks for stopping by. If you would like to contact me feel free to reach me by email below.